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Thursday, May 12, 2011

The Quest to Become Competent in All Things Sakura!















So, 'bout 2 months ago or so, I decided that I was going to begin on "the Quest". This Quest is going to be an extremely long and painful one.

What is this Quest?

The Quest to Become Competent in All Things Sakura (here by known as the "Quest")

Why am I doing this? Because I like Sakura. I like playing her, rather, as her character is about as shallow as a kiddie pool and has a backstory that probably couldn't dent a paperbag. Playing her, however, is very fun to me. Honestly dunno why. She's bounced around from being one of the top contenders to being one of the worst things ever created, but she generally keeps the same playstyle regardless of her game. That's one of the many things I wanted to learn about her.

I'm kinda aiming to be a "Sakura Guru" of sorts. Why? Because I don't think there IS one. She's been around for 'bout 15 years now (SFA2 was her debut, and that came out in '96), but there's NEVER been a great deal of information about her. If nothing else, I want to just collect a bunch of it.

What kinds of things do I want to know? Well, here is a portion of the list of what I'm aiming for (not the entirety of the list because... well, this list isn't a physical list or anything).


-Figuring out Sakura as a whole, generic, entity in a fighting game. What are her general strengths and weaknesses. What systems benefit her the most. etc etc.

-Being able to, in some degree, function with her in ANY game she's in. To the average person this would mean Alphas, CvS2, and 4, but I'm going as far as CvS2, MvC2, MvSF, Rival Schools, NxC, Puzzle Fighter, Pocket Fighter; yeah, if she's in it, I wanna know about it and be able to do it. Even if I'm ass at it.

-Finding which matchups tend to be her better ones (if any, lol). Worse. Why.

-Discovering which tools do what with her, and what the presence of (or lack of) them means. In example; any game where Sakura can double axe handle AT ANY TIME (s.HP in SFA2, b.HP in V-ism SFA3), she has a wider range of attack. Any game that relegates it to a close standing normal (Any other ism in SFA3, CvS2, 4) generally gives her a smaller attack range, but "hands her a logical zoning tool" ( -double axe handle- xx Hadoken (assuming she has Hadoken and not Hadoflare))

-A tierlist of every version of Sakura. Obviously gunna be opinionated/subjective as hell, but it sounds like a fun project. (I think EX3 Sakura is gunna be high because, iirc, she can combo into her taunt super. ^_^)


But yeah, those are some of the many things I intend to look into.

Dunno how long it'll take, if I'll ever finish, or if I'll even like Sakura long enough to survive. But for right now, it seems like an interesting project to look into.

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