I
mean, I'm not entirely braindead over here. I started with H-KohaMech
when I played, and I know she has the diving 2[C] and stuff, but it
didn't really occur to me 'til I was messing around with C-KohaMech to
look at the hitbox differences.
I was trying to come up with some whip enders, and I thought "well why don't I do the typical C/H loop enders"
well~~
Yeah, you might have to enlarge them a little more ,but come to find out, KohaMech doesn't have the high hitboxes on her 2C. Therefore, the 5[B] 2C link doesn't work.
So instead of doing something like ~5C (full) 5[B] 2B 2C > stuff, I'm currently on ~5C (full) 5[B] 2B 236A.
-shrug- I don't really plan on playing C-KohaMech anyway. Especially since I now know, for fact, that she can't do winfinites.
I was trying to come up with some whip enders, and I thought "well why don't I do the typical C/H loop enders"
well~~
![]() |
| C-Kohaku 2C |
![]() |
| C-KohaMech 2C |
Yeah, you might have to enlarge them a little more ,but come to find out, KohaMech doesn't have the high hitboxes on her 2C. Therefore, the 5[B] 2C link doesn't work.
So instead of doing something like ~5C (full) 5[B] 2B 2C > stuff, I'm currently on ~5C (full) 5[B] 2B 236A.
-shrug- I don't really plan on playing C-KohaMech anyway. Especially since I now know, for fact, that she can't do winfinites.


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